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Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Andre LaMothe你有多喜欢这本书?
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This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage.
- Covers every aspect of 3D polygon video game design, from concept to completion
- Discusses full modem communications and techniques for creating multi-player 3D video games
- Includes over 30 shareware games and demos including a shareware paint program
- Covers every aspect of 3D polygon video game design, from concept to completion
- Discusses full modem communications and techniques for creating multi-player 3D video games
- Includes over 30 shareware games and demos including a shareware paint program
年:
1995
出版社:
Waite Group Press
语言:
english
页:
1228
ISBN 10:
1571690042
ISBN 13:
9781571690043
文件:
PDF, 47.66 MB
您的标签:
IPFS:
CID , CID Blake2b
english, 1995
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